Issues
- 2
SFML doesn't clarify the guarantee or lack thereof for random bits when creating render-textures / textures
#2604 opened by dogunbound - 13
`sf::Event` API + type-safe unions
#2668 opened by Bromeon - 3
Individual view and projection transforms for View
#2701 opened by junglie85 - 0
Implement `sf::Cursor` for DRM Backend
#2515 opened by ChrisThrasher - 22
Can't compile `sf::String` with Libc++ 18 due to undefined `std::char_traits<std::uint8_t>`
#2670 opened by JohelEGP - 8
Consider an improved `sf::Clock` API
#2570 opened by ChrisThrasher - 5
Finish supporting move semantics
#2483 opened by ChrisThrasher - 7
sign conversion error prevents build
#2582 opened by VictorEijkhout - 4
MacOS 13.3 build fails
#2584 opened by VictorEijkhout - 1
Operator [] for Vector2d and 3d is better
#2617 opened by Hannibaa - 8
- 14
Building a Unix backend on Darwin, few linking errors in Window: Undefined symbols: `__ZN2sf4priv10GlxContextD1Ev`, referenced from: `__ZNSt22_Optional_payload_baseIN2sf4priv10GlxContextEE8_M_resetEv` in GlContext.cpp.o, etc.
#2641 opened by barracuda156 - 0
Project
#2643 opened by CristianAndrei1 - 0
cod
#2705 opened by CristianAndrei1 - 16
- 3
Release 2.6.1
#2702 opened by ChrisThrasher - 6
Fix MinGW CI failures
#2700 opened by ChrisThrasher - 3
Using antialiasing with RenderWindow + RenderTextures -> Only the 1st RenderTexture is drawn
#2630 opened by danieljpetersen - 1
- 2
Implement MP3 Encoder
#2679 opened by eXpl0it3r - 2
Revert #2661
#2664 opened by ChrisThrasher - 2
Remove default constructor for types that require a view into a resource
#2507 opened by ChrisThrasher - 1
Reconsider the names for APIs that return handles to implementation details
#2660 opened by ChrisThrasher - 4
Pixelate shader doesn't work
#2659 opened by xzripper - 4
With multiple `sf::RenderWindow`s, the first one to poll receives the Closed event (Ubuntu / X11)
#2649 opened by MJJBennett - 3
Compiler errors with gcc 5
#2594 opened by jcar87 - 5
Use .hpp extension for Objective-C++ files
#2524 opened by ChrisThrasher - 3
Glyph corruption in sf::Font when using GL_SCISSOR_TEST
#2588 opened by pekfos - 0
- 3
Raise clang-format requirement to version 14
#2568 opened by ChrisThrasher - 5
sf::Texture::getMaximumSize() segfaults
#2602 opened by dogunbound - 9
pkg-config install location is nonstandard (SFML 2.6.0)
#2580 opened by hdclark - 1
- 0
SocketSelector can't wait for writability
#2574 opened by mpartel - 7
Intel compiler unsupported
#2583 opened by VictorEijkhout - 2
Outdated version info in the readme
#2578 opened by tocic - 7
- 1
Hello, i tried to upgrade my game from x32 to x64 bit but i have errors when compile [LNK2001]
#2566 opened by quentin452 - 1
- 1
Building on master fails with g++ 13.1.1
#2550 opened by TedLyngmo - 4
Raise minimum CMake version to 3.22
#2511 opened by ChrisThrasher - 1
Incorrect endian reading
#2530 opened by AN3Orik - 9
- 5
- 0
Enable clang-tidy `bugprone-*` checks
#2505 opened by ChrisThrasher - 0
Enable clang-tidy `performance-*` checks
#2504 opened by ChrisThrasher - 6
- 1
Access Violation within GLExtensions.cpp
#2495 opened by Bambo-Borris - 3
"Could not load necessary function to initialize OpenGL context" after 21af6fec
#2497 opened by xparq - 3
Android errror with old cmake versions
#2471 opened by dustdfg