SIsilicon/WorldEdit-BE

Palettes

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A palette is basically a sub pattern (plus an optional mask). It allows users to layer complex patterns together, and even share them with others. Just like what you can do with structures.

For example: ;palette create water_palatte water #surface is a palette that creates water on any surface.
This palette can then be used in other patterns. Like ;set ##water_palette,air

More feedback on exact implementation is welcome.