Fixed #27, #26, #21 and #25 - [merged]
Closed this issue · 12 comments
In GitLab by @KingCobra_200 on Nov 25, 2020, 20:56
added 6 commits
- 768fd61...abc7f38 - 5 commits from branch
SamB440:master
- fbfbca5 - Merge branch 'master' of https://gitlab.com/SamB440/tale-of-kingdoms
Change this back - they're not pushable by default because otherwise players will push them out of the guild.
Why get rid of this?
Not needed
In GitLab by @KingCobra_200 on Nov 26, 2020, 15:28
Commented on src/main/java/com/convallyria/taleofkingdoms/common/entity/TOKEntity.java line 68
changed this line in version 4 of the diff
In GitLab by @KingCobra_200 on Nov 26, 2020, 15:28
Commented on src/main/java/com/convallyria/taleofkingdoms/common/entity/generic/HunterEntity.java line 93
changed this line in version 4 of the diff
In GitLab by @KingCobra_200 on Nov 26, 2020, 15:28
Commented on src/main/resources/taleofkingdoms.mixins.json line 10
changed this line in version 4 of the diff
In GitLab by @KingCobra_200 on Nov 26, 2020, 15:28
added 1 commit
- 15962b0 - Fixed HunterEntity, and TOKEntity isPushable. Removed PlayerDeathEvent mixin.
resolved all threads
approved this merge request