๐Ÿšง [STOP] ์ฝ”๋“œ ์ž‘์—…ํ•˜๋˜ ์ค‘๊ฐ„์— ๋ฉˆ์ถ”๊ณ  ์ปค๋ฐ‹๋‚จ๊ธฐ๊ธฐ

โœจ [NEW] ์ƒˆ ๊ธฐ๋Šฅ ์ถ”๊ฐ€

๐Ÿ”จ [UPDATE] ๊ธฐ์กด ๊ธฐ๋Šฅ ์ˆ˜์ • / ์—…๋ฐ์ดํŠธ

๐Ÿ› [FIX] ๋ฒ„๊ทธ ์ˆ˜์ •

๐Ÿ“— [COMMENT] ์ฃผ์„๋งŒ ์ถ”๊ฐ€ (์ฝ”๋“œ ๋ณ€๊ฒฝ ์—†์Œ)


๐Ÿ’ก [TODO] TODO ์ฃผ์„ ์ถ”๊ฐ€/์ˆ˜์ •

โšฐ๏ธ [REMOVE] ์•ˆ ์“ฐ๋Š” ์ฝ”๋“œ / ํŒŒ์ผ ์ œ๊ฑฐ


๐Ÿ’„ [RESOURCE] Art/Sounds ํŒŒ์ผ ์ถ”๊ฐ€/์ˆ˜์ •

1_0_Math

image image


2_0_Renderer


3_0_Engine

GameEngine

Scene

GameObject : ObjectName / Tag / Layer

3_1_Managers

DataManager

InputManager

PoolManager

ResourceManager

ScneneManager

SoundManager

UIManager

3_2_Components

Transform

Rigidbody

CapsuleCollider

SphereCollider

BoxCollider

Camera

AudioListender

Light

MeshFilter

MeshRenderer

NavMeshAgent

Material

Animator

Poolable

3_3_UIComponents

RectTransform

CanvasRenderer

Image

Text

Button

DefaultUIMaterial

3_4_Assets

AnimationController

Animation


4_0_DemoApp

4_1_EntryPoint

EntryPoint

GameProcess