ScalarVector1/DragonLens

NPC Butchering Game Freeze

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Using the right click butcher feature on npcs with dontTakeDamage set to true, or worms, makes the game freeze eternally. I fixed this locally by changing the strike in the loops from StrikeNPC(new NPC.HitInfo() { Damage = int.MaxValue }); to StrikeInstantKill();