Scooterboot/MetroidMod

Nova Laser Drill distance is not normalized

Closed this issue · 2 comments

It feels like the distance from the player to the MouseWorld position is not normalized, since aiming diagonally from the players' position gives you more range than aiming straight up/right/down/left.

Don't know if this is something that we want to look into, or if it's intentional?

It's based on the vanilla Laser Drill, which does the same thing, so #workingAsIntended

Neat, time for closure.