function chain reaction machine
- In the file directory, right click on FuncChain.uproject and select "Generate visual studio project files"
- Open the project in Visual Studio
- Build project in Visual Studio
- Open the project in unreal engine
- On the bottom right corner of unreal engine, compile.
- Basic level is currently in Minimal_Default.
- Go to Project Settings and search for Modes.
- Change Default Pawn Class to None.
- Search for "Game instance".
- Change game instance to CustomGameInstance.
- Search for gravity and change to -490/3
- If the scale seems off, go to project settings -> engine -> user interface. Under DPI Scaling, set application scale to 1.0 (or whatever feels comfortable).