Gaps between tiles
Closed this issue · 5 comments
Maxbio1337 commented
Seanba commented
Those are seams. They appear under some conditions, depending on camera location, texture size, texture importer settings, shader, etc..
What are the dimensions of the texture you are using? Can you attach a screenshot of the texture import settings (in Unity) for the texture that is being used here?
Maxbio1337 commented
Seanba commented
Yes, that's it. Change your filter mode from Bilinear to Point. I would expect that to fix it.
Maxbio1337 commented
It worked! Thank you so much!
Seanba commented
Great news. Good luck with your game.