iOS TestFlight version 1.0.0+1: click events on settings/about dialogues are wrongly passed to the underlying 3D layer and triggered the animation of reference object
Closed this issue · 3 comments
wixette commented
Only the iOS build can produce this issue.
The macOS build, the Windows build, the Unity editor have no this issue.
Not a blocking issue for the iOS release.
wixette commented
Confirmed that this issue can be reproduced in xcode+iOS simulator.
It is an iOS-specific issue.
wixette commented
wixette commented
Root cause:
EventSystem.current.IsPointerOverGameObject()
requires a parameter. The default value of the parameter is -1, which means mouse left button. On mobile devices, the touchId must be passed in to test if the touch event is happening over a GUI object.