Seniru/merchant

The earning rate is exponential after some level

Closed this issue · 2 comments

Players can earn infinite money after playing few hours. Because of this some players suggested that it d be boring as it wont be challenging anymore. The following reasons were identified for this case

  • Abillity to create jobs with extremely high salaries without a limit (the limit that introduced by the investments is not sufficient)
  • Ability to create jobs with lower energy + high salaries
  • Ability to work restlessly after having lots of mony using Ambulance pack

It has been decided to set a maximum limit for salaries for all companies (the value could be between 1M - 5M suggestions needed)
Setting a minimum health rate would reduce some of the fun in the game, but it can be lowered to a value like 2% or 3% which won't affect the gameplay too much
Also it seems that increasing the price of high level health packs is ideal as players can farm a lot using them. A health pack like 'Ambulance' should cost atleast 5000. Others with similar health rates should be higher too!

The first point discussed here is eloborated more in #80
It also points a new way to solve this problem

Solutions planned in this issue are implemented! So we can expect players can't find like they did before from now