Senna7608/SennaSubnauticaMods

Seamoth Storage modules bug

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There is a bug at dragging upgreades in to the slots, if u dragg the upgrades in to the slots they just dissapear, but after restarting the game they appear again:

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
(wrapper dynamic-method) uGUI_Equipment.DMD<uGUI_Equipment::OnDragHoverStay>(uGUI_Equipment,string)
uGUI_EquipmentSlot.OnDragHoverStay (UnityEngine.EventSystems.PointerEventData eventData) (at <9ec6c1b62c324758b9c2d79021505be6>:0)
FPSInputModule.ExecuteStay (IDragHoverHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9ec6c1b62c324758b9c2d79021505be6>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <ce6ecc2ca9f24767b31663d408ff6f4f>:0)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
FPSInputModule:ProcessDragHover(PointerEventData, GameObject&)
FPSInputModule:ProcessMouseEvent()
FPSInputModule:OnUpdate()
ManagedUpdate:Execute(Queue)
ManagedUpdate:ExecuteRange(Queue, Queue)
ManagedUpdate:LateUpdate()