Pinned Repositories
Adaptive-NPCs-with-procedural-entities
Deep policy networks for NPC behaviors that adapt to changing design parameters in Roguelike games
Conway-s-Game-of-Life-Cpp
A Conway's Game of Life implementation in C++.
DeepCrawl
Deep reinforcement learning for the development of RogueLike games.
Facial-Expression-Prediction
A simple python program that can predict different facial expressions given a neutral model.
GeyserCG-3D
Design and simulation of geyser explosions through Computer Graphics.
Parallel-Histogram-Equalization
A simple parallel histogram equalization in CUDA and Java.
Parallel-K-Means
A parallel implementation of K-Means algorithm in C++ and OpenMP.
Policy-Fusion-RL
SeeForMe
A mobile App for the automatic recognition of museum artworks and the semiautomatic management of multimedia feedback.
Wesnoth-Companion-App
An Android application based on the game “The Battle for Wesnoth” for Human Computer Interaction project.
SestoAle's Repositories
SestoAle/DeepCrawl
Deep reinforcement learning for the development of RogueLike games.
SestoAle/Parallel-K-Means
A parallel implementation of K-Means algorithm in C++ and OpenMP.
SestoAle/Policy-Fusion-RL
SestoAle/Facial-Expression-Prediction
A simple python program that can predict different facial expressions given a neutral model.
SestoAle/Adaptive-NPCs-with-procedural-entities
Deep policy networks for NPC behaviors that adapt to changing design parameters in Roguelike games
SestoAle/Conway-s-Game-of-Life-Python
A Conway's Game of Life implementation in Python.
SestoAle/Parallel-Histogram-Equalization
A simple parallel histogram equalization in CUDA and Java.
SestoAle/CCPT
Official codebase for CCPT algorithm.
SestoAle/GeyserCG-3D
Design and simulation of geyser explosions through Computer Graphics.
SestoAle/rl_sesto
My implementation of Proximal Policy Implementation
SestoAle/SeeForMe
A mobile App for the automatic recognition of museum artworks and the semiautomatic management of multimedia feedback.
SestoAle/Wesnoth-Companion-App
An Android application based on the game “The Battle for Wesnoth” for Human Computer Interaction project.
SestoAle/Conway-s-Game-of-Life-Cpp
A Conway's Game of Life implementation in C++.
SestoAle/Demonstration-Efficient-AIRL
Demonstration-Efficient Inverse Reinforcement Learning for procedurally generated environment
SestoAle/Navigation-Environment
Playtesting Env made by Ale and SEED.
SestoAle/Worldmodel-Visualizer
A 3D visualizer to understand training and behavior of an exploratory agent.
SestoAle/Backtracking-and-Constraint-Propagation
A simple backtracking and constraint propagation implementation in Python for AI course.
SestoAle/DASCO
My implementation of DASCO algorithm, for ORL
SestoAle/imitation
A clean implementation of imitation learning algorithms
SestoAle/PhdAngular
An Angular 2+ application for the management of PhD programs.
SestoAle/Sesto_PPO
My implementation of PPO
SestoAle/sestoale.github.io
My personal website.
SestoAle/tensorflow
An Open Source Machine Learning Framework for Everyone
SestoAle/tensorforce
Tensorforce: a TensorFlow library for applied reinforcement learning
SestoAle/VisCCPT
Official codebase for VisCCPT Visualization Tool.