Introduce `TimeCap`. Let `raised` exceed `goal` by introducing `time_cap` and `hard_cap`
Opened this issue · 1 comments
balqaasem commented
With this upgrade, teams could have a goal (SoftCap), and a crowd_allocation
that can be more than the value of their goal (SoftCap). This lets the team raise more than their goal by selling more, and their hard_cap = goal * token_price
which is relative to their crowd_allocation / token_price
;
The remaining_allocation
will be returned to the campaign_creator
when they claim the successful _campaign
;