Project Roadmap
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ShadowManu commented
For creating a prototype clone of a certain oldie RTS game (not mentioned for copyright), here is a description of tasks that must be worked on, in order to have a proper game.
UNIT AND GROUP MOVEMENT, BEHAVIOR AND PROPERTIES
- Unit data structure (@daralion)
- Unit Select & Move (@daralion)
- Unit attack (@daralion)
- Resource Gathering
- Entity Building
- Waypoint movement
- Group Unit Movement
- Group Unit Formation
- Setting Patrols
- Setting Stance
MAP & MAP GEN
- Tile Data Structure (@ShadowManu)
- Map Data Structure (@ShadowManu)
- Entity Data Structure
- Buildings
- Resources
- Decorations
- Entity placement
- Map Editor
- Map Generation
TECH
- Modifiers Data Structures
- Tech Data Structure
- Tech tree Data Structure
PLAYER
- Player Structure
UI/UX
- Visualizer
- Shortcuts
- Building Visualizer
- Units Visualizer
- Resources Header
- MiniMap
- MiniMap Filters
- Vfx/Sfx
NETWORK
- (Requires investigation)
AI
- (Pending)