Issues
- 2
Please, example camera follow?.
#61 opened by GoogleCodeExporter - 0
Please move the rendering to the 3d objects instead of doing it in the renderer
#62 opened by GoogleCodeExporter - 0
How can i create md2 models like ogro?
#63 opened by GoogleCodeExporter - 3
- 0
- 1
Adding a View on RendererActivity
#58 opened by GoogleCodeExporter - 0
comment on colorsEnabled
#56 opened by GoogleCodeExporter - 0
Semi-transparent textures overlay
#57 opened by GoogleCodeExporter - 3
About 3D model?
#54 opened by GoogleCodeExporter - 0
- 1
- 0
- 2
java.lang.NoClassDefFoundError when creating a program similar to ExampleMostMinimal.java
#51 opened by GoogleCodeExporter - 3
Using min3d in live wallpaper
#50 opened by GoogleCodeExporter - 8
- 1
- 4
Multiple GLSurfaceView
#46 opened by GoogleCodeExporter - 2
Multi-textured files broken.
#47 opened by GoogleCodeExporter - 6
- 3
- 0
- 0
Cannot compile sample project.
#43 opened by GoogleCodeExporter - 10
Load model from SD card
#40 opened by GoogleCodeExporter - 0
- 2
- 3
Interacting with objects
#37 opened by GoogleCodeExporter - 0
Not an issue per-se but an answer to a question left in source code comments...
#38 opened by GoogleCodeExporter - 3
min3dSampleProject1_020.apk doesn't install on Nexus One and Gingerbred
#36 opened by GoogleCodeExporter - 0
Skybox should use clamping instead of repeating for texture wrapping
#35 opened by GoogleCodeExporter - 9
- 0
- 2
- 2
- 4
how could i run the source?
#30 opened by GoogleCodeExporter - 1
Render problems
#29 opened by GoogleCodeExporter - 3
Native Quaternions - feature request
#28 opened by GoogleCodeExporter - 8
- 5
Object3d.clone() does not work
#26 opened by GoogleCodeExporter - 4
min3d HUD
#24 opened by GoogleCodeExporter - 0
- 3
Add support for Asynchronously loading Models & Textures (with FIX!)
#23 opened by GoogleCodeExporter - 5
- 2
- 2
- 2
Add GL_LINE_STRIP-support to Object3D
#19 opened by GoogleCodeExporter - 6
application not installed
#18 opened by GoogleCodeExporter - 1
- 3
Add Support for transparent GLSurfaceView
#16 opened by GoogleCodeExporter - 4
Load colors from .obj 3d model
#15 opened by GoogleCodeExporter - 2
Add GL_LINE_STRIP RenderType
#14 opened by GoogleCodeExporter