[LockDown] Cog redoing
SharkyTheKing opened this issue · 4 comments
SharkyTheKing commented
Thanks to @kablekompany for making a PR -> #41
I'll be using this issue to list and detail changes that I'll be making towards Lockdown.
Current list:
- Account for multiple channel addition/deletion.
- Remove cross-guild lockdown (not needed, impossible to account for situations and not worth the effort. Discord stability has been reliable enough to not need this for servers)
- Account for console logging
- Account for channel notifications.
- Account for both Text and Voice channels being able to be locked
- Account for lockdown messages and unlockdown messages not being able to be sent, return message to author saying where they aren't able to be sent.
SharkyTheKing commented
Linking to PR. #41
I won't be merging this completely, though I will be taking aspects from this PR to expand on from this current code.
SharkyTheKing commented
Started working on this, to see the first commit review. cd47235
To keep an eye on it, keep an eye out for https://github.com/SharkyTheKing/Sharky/tree/recode/lockdown
SharkyTheKing commented
#44 was merged and is published, though I'll continue to work on this and add new features as I can.
SharkyTheKing commented
Probably going to add in a lockdown's ReadMe in the cog file so I can keep track of everything I need to do.