ShiftMediaProject/FFmpeg

How to Build after running project_get_dependencies.bat

mczarnek opened this issue · 3 comments

I believe I need to go into every single folder that was downloaded by project_get_dependencies.bat and build the project, correct? Do I need to link in .h files and lib files? Looks like they are already linked in, though they are using #include <>, instead of #include"". Do I need to add one or multiple folders to the computer's PATH?

Anyway, seems to me like better instructions for how to build and link in every library would be very nice.

Thanks for making this! I love the idea of being able to include these projects into my own visual studio solution that uses ffmpeg to be able to step through the code. This is a badly needed project.. so annoying when you are having an issue and don't know what ffmpeg is doing internally.

Never mind, that seems like exactly what I needed to do. Just open the projects one at a time and build them. Too easy :) Still would be nice if Readme stated this better.

Why not automate this step too? Something like this:
https://stackoverflow.com/questions/498106/how-do-i-compile-a-visual-studio-project-from-the-command-line

Would be especially nice given so many libraries that call each other and need to be built in a specific order.

You can use 'ffmpeg_deps.sln' which includes all dependency projects in one solution that way you dont need to build 1 at a time. Just build the solution and everything will be handled automatically.

Wow.. nice.

Thank you so much for creating this project. It is going to be so nice to be able to step through ffmpeg code for debugging.