Shirakumo/trial

UI System

Shinmera opened this issue · 3 comments

Yes we have Qt, but you probably won't want to use that for in-game UI stuff.

To be honest, is there any real reason why we can't just use Qt itself for in-game elements as well? After all, they should be using the QPainter API, which works on QGLWidgets just the same.

Should be separate project.