ShockMicro/VanillaDynamicEmissives

Alpha 250 Render Does not function properly on items

Opened this issue · 4 comments

else if (check_alpha(inputAlpha, 250.0)) return 255.0; // Used in the example pack for lime concrete.

I used the same texture to test but it doesn't seem to work on items.

image
image

This is because items use a different method of adding face lighting. I might try and come up with something at some point.

Thank you very much, love your work, help us modelers a lot <3

I wonder if there is any progress?

This is because items use a different method of adding face lighting. I might try and come up with something at some point.

That would be great! In 1.19.4, I can't use item_display correctly to create a custom screen – the color is noticeably different from what it should be:
image