SibylLab/Program-Wars

Change the misunderstood complete bonus to a nested loop bonus

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Is your feature request related to a problem? Please describe.
The complete bonus was misunderstood by me when updating the side objectives. It is not supposed to have been for having completed one stack during the game. However, we like this idea, but related to nested loops.

Describe the solution you'd like
Change the bonus to add a smaller bonus every time a player builds a stack until it cannot be played on anymore. Like the grouping/repeat bonuses this cannot be lost once a stack has been finished even if the stack is lost.

Additional context
This will involve changing the Objectives.js as well as the SideObjectives.vue and WinnerModal.vue

This can be taken care of with #596