Stack scores do not all turn red as desired when the player is under Cyber Attack
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Describe the bug
When a virus is active on a player the scores of stacks change to red to remind the player that the stack scores are not contributing their full value. However, this is not always happening to all the stacks. I suspect it is a problem with the UI not refreshing them when an attack is played.
To Reproduce
Steps to reproduce the behavior:
- Start a game
- Once an opponent has some stacks built play the Malware card on them, Or wait for an opponent to play the Malware card on you.
- Not all scores will change to red, though newly created stacks will show red scores while the virus is present.
Expected behaviour
All stack scores for a player under virus should be red as soon as and as long as the player is under the effects of Malware.
Screenshots
Of course now that I create an issue I can't make it happen again! I will post one when it happens next.
This will no longer be relevant with the cards that we are going to have in the base game. The Virus will not reduce points by to 75% anymore.