Audio not working in 64bit builds on Android
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guygodin commented
I've mentioned this in the forums but wanted to get it submitted as an issue here. I get a DllNotFoundException in AudioLayer.Init() when trying to initialize the AudioSystem. I think the error originates from here:
D/Mono ( 3009): DllImport error loading library ‘libxenkoaudio.so’: 'dlopen failed: cannot locate symbol “_Unwind_SetGR”
Works without issues with armeabi-v7a builds.
Is this a known limitation or can it be fixed to work with 64bit builds?