SilkMC/silk

List of events which should be initially added to silk-events

Opened this issue ยท 7 comments

Server

  • preStart
  • postStart
  • preStop
  • postStop
  • preHalt

Player

  • join
  • quit

Entity

  • damage
  • death
  • breakBlock

World

  • setBlock
  • spawnEntity
  • explosion

World Generation

  • getBiome
  • placeFeature
  • placeStructure

Commands

  • register
  • registerClient

Feel free to suggest more events in this thread, preferably in one batch message to keep the thread reasonably clean.

Player

  • drop item
  • advancement
  • chat
  • collect item (vom boden)

Entity

  • (pre) collect item
  • pre drop loot

World

  • pre drop loot

Server

  • Command fail

event when slimes split into smaller slimes

maybe you delete you message and i will merge it into mine?

no

Connection

Server and Client Side

  • packet receive
  • packet sent
  • player connection create (on the server side a pre-join event, on the client side triggered when a player joins a server)

Player

Server and Client Side

  • player move event

Server Side

  • saturation change event

Entity

  • Start of Block-Breaking (No Idea if this has any use-cases but it seems reasonable i think)
  • Interact
  • InteractAtEntity
  • SwitchDimensions

Item

  • Durability Change (not that important imo but the next one should be in there)
  • Item Break

Player

  • OpenInventory (clientside?)

Player

  • Player (self) and other players attack