Alter what str / agi / int gives
Opened this issue · 1 comments
SinZ163 commented
In Trolls and Elves, stats are slightly different than in dota
Primary Stat
+1 Damage
STR
+25 HP
+0.03 HP Regen (same)
AGI
+0.5 armor
+1 Attack speed
INT
+15 Mana
+0.03 Mana regen
Possible solutions might be having a modifier per stat that applies the difference, or manually track stats completely
tetl commented
"manually track stats completely"
Maybe it is possible to use the KV functions to deserialize the item def. files to greatly ease this process?