AnimationSequence and AnimationGroup
benbro opened this issue · 2 comments
benbro commented
How do I create timelines that are equivalent to AnimationGroup and AnimationSequence in web-animations?
A group play all animations together and a sequence play each animation when the previous ends.
Both take animation delay into account if set.
var animationGroup = new AnimationGroup([new Animation(...), new Animation(...)]);
var animationSequence = new AnimationSequence([new Animation(...), new Animation(...)]);
Thanks
SkidX commented
Hi,
you can achieve both with Tweene timelines.
By default, if you do not indicate a time offset, new tweens (or nested timelines) are appended at the end of the timeline, so you can easily obtain a sequence in this way:
Tweene.line()
.to(target1, {opacity: 0.5}, '500ms') // starts at 0
.to(target2, {right: '200px'}, '1.5s') // starts after 500ms
.to(target3, {top: '+=100px'}, '400ms') // starts after 2000ms
.play();
Instead, if you want all the child animations to starts together as a group, you can pass the same time instant as offset:
Tweene.line()
.to(target1, {opacity: 0.5}, '500ms') // starts at 0
.to(target2, {right: '200px'}, '1.5s', 0) // starts at 0
.to(target3, {top: '+=100px'}, '400ms', 0) // starts at 0
.play();
benbro commented
Now it's clear.
Thanks