SlimDX/slimdx

Support for HLSL shaders without the effects framework in Direct3D10

GoogleCodeExporter opened this issue · 2 comments

Please add support for using shaders without effects (as shown in the
DirectX SDK sample HLSLWithoutFX10).

Missing methods:

device.VSSetShader
device.GSSetShader
device.PSSetShader

device.VSSetConstantBuffers
device.GSSetConstantBuffers
device.PSSetConstantBuffers

device.VSSetShaderResources
...

device.VSSetSamplers
...

...

and some methods to compile the shader.

Original issue reported on code.google.com by moel.mich on 10 May 2009 at 6:02

Taking ownership.

Original comment by Mike.Popoloski on 20 May 2009 at 11:35

  • Changed state: Accepted
Resolves as of r1113.

Original comment by Mike.Popoloski on 23 May 2009 at 9:11

  • Changed state: Fixed