Sometimes, Register fails with message Object reference not set to an instance of an object
yong2khoo88 opened this issue · 0 comments
yong2khoo88 commented
As titled, sometimes the Register function just fails with the message, which, is outside the callback.
Here's my code
public void RegisterPlayer()
{
Debug.Log("Registering...");
NetworkClient.Lobby.Register(CurrentPlayerName, (successful, reply, error) => {
if (successful)
{
Debug.Log($"Lobby registered roomId: {reply.roomId}, started: {reply.started}");
}
else
{
Debug.Log("Lobby failed to register " + reply);
}
});
}
I expect it at least appears after "Lobby failed to register".. but it seems to totally throw the exception.