/reQuiem

reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.

Primary LanguageCGNU General Public License v2.0GPL-2.0

reQuiem

reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.

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You are looking at this before it is ready.

TODO

  • Some nicer README.md
  • Binaries
  • Update changelog and readme
  • Add known issues and bugs and feature requests