SpongePowered/Royale

Loot level loot

Closed this issue · 0 comments

Loot Levels

low_level

Content Tables
basic_food
basic_combat
wierd_items

mid_level

Content Tables
basic_food
basic_potions
mid_combat
high_food
wierd_items

high_level

Content Tables
mid_combat
high_combat
high_potions
high_food
wierd_items
high_combat
high_potions
high_food
wierd_items
super_rare_items

super_rare

(empty)

Content Tables

basic_combat

Item Quantity Weight
STONE_SWORD 1 (fixed) 5

basic_food

Item Quantity Weight
BREAD 1-4 (range) 5

basic_potions

Type Quantity Effect Power Duration Weight
NORMAL 1 (fixed) FIRE_RESISTANCE 1 (fixed) 200-400 (range) 6
NORMAL 1 (fixed) INSTANT_HEALTH 1 (fixed) 1 (fixed) 1
NORMAL 1 (fixed) NIGHT_VISION 1 (fixed) 200-400 (range) 3
NORMAL 1 (fixed) REGENERATION 1 (fixed) 20-80 (range) 2
SPLASH 1 (fixed) HUNGER 1 (fixed) 100-200 (range) 6
SPLASH 1 (fixed) INSTANT_DAMAGE 1 (fixed) 1 (fixed) 1
SPLASH 1 (fixed) SLOWNESS 1 (fixed) 60-200 (range) 6

basic_ranged

Item Quantity Weight
BOW 1 (fixed) 5

high_combat

Item Quantity Weight
DIAMOND_SWORD 1 (fixed) 0.0025

high_food

Item Quantity Weight
RABBIT_STEW 1 (fixed) 5

high_potions

Type Quantity Effect Power Duration Weight
NORMAL 1 (fixed) FIRE_RESISTANCE 1 (fixed) 200-400 (range) 6
NORMAL 1 (fixed) HEALTH_BOOST 1 (fixed) 200-400 (range) 4
NORMAL 1 (fixed) INSTANT_HEALTH 1 (fixed) 1 (fixed) 4
NORMAL 1 (fixed) INVISIBILITY 1 (fixed) 100-200 (range) 1
NORMAL 1 (fixed) JUMP_BOOST 1 (fixed) 100-200 (range) 4
NORMAL 1 (fixed) NIGHT_VISION 1 (fixed) 200-400 (range) 5
NORMAL 1 (fixed) REGENERATION 1 (fixed) 40-120 (range) 2
NORMAL 1 (fixed) REGENERATION 1 (fixed) 20-100 (range) 0.1
NORMAL 1 (fixed) SPEED 1 (fixed) 100-200 (range) 2
NORMAL 1 (fixed) SPEED 1 (fixed) 50-100 (range) 0.3
SPLASH 1 (fixed) BLINDNESS 1 (fixed) 60-120 (range) 2
SPLASH 1 (fixed) HUNGER 1 (fixed) 100-200 (range) 6
SPLASH 1 (fixed) INSTANT_DAMAGE 1 (fixed) 1 (fixed) 3
SPLASH 1 (fixed) NAUSEA 1 (fixed) 60-120 (range) 2
SPLASH 1 (fixed) SLOWNESS 1 (fixed) 100-200 (range) 6
SPLASH 1 (fixed) WEAKNESS 1 (fixed) 60-120 (range) 4
LINGERING 1 (fixed) HUNGER 1 (fixed) 60-120 (range) 1

mid_combat

Item Quantity Weight
IRON_SWORD 1 (fixed) 5

mid_ranged

Item Quantity Weight
BOW 1 (fixed) 5

super_rare_items

(empty)

wierd_items

Item Quantity Weight
SPONGE 1-6 (range) 5

What loot should be allocated to each table, and which tables should be allocated to the levels?