Improve and document how to build the DLLs
rdw opened this issue · 0 comments
rdw commented
I like DLLs because they make installation easy and reduce compilation times in the target project. The way we currently build these DLLs sucks. The Unity DLL .sln uses hardcoded paths to files elsewhere on my computer.
What's the right thing to do? I don't know. Let's find out!
It'd be nice to have a single command to build all the DLLs, which is cross-platform, or at least Mac-compatible. So probably shooting for some Mono-based setup.