Spuckwaffel/UEDumper

dumper error crash

byxiaoxie opened this issue · 7 comments

20240122011357

Game: Palworld

What did it cause to crash?

In using the old version 1.6.2 it is normal dumper
Using 1.7 will get an error crash

offsets.push_back({ OFFSET_ADDRESS | OFFSET_DS, "OFFSET_GNAMES", 0x8717A00 });
offsets.push_back({ OFFSET_ADDRESS | OFFSET_DS, "OFFSET_GOBJECTS", 0x87B7100 });
offsets.push_back({ OFFSET_ADDRESS | OFFSET_DS | OFFSET_LIVE_EDITOR, "OFFSET_UWORLD", 0x8924E28 });

whats the crash reason

whats the crash reason

The console only shows the error cache The exact cause is unclear.

please check out the visual studio output while running the process. It should throw an exception somewhere. Also, does the generation just freeze or what's happening?

std::string UObject::getName() const
{
return EngineCore::FNameToString(NamePrivate); // Error, this is nullptr。
}

if (!ClassPrivate) // Error, this is nullptr。
{
return { false, PropertyType::Unknown, getName() };
}

Thanks for your help, I have fixed it!

awesome