Implement Cipher Minigame
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zcanann commented
In this mockup, the input 'sad' is being mapped to 'boy' via a simple cipher
The idea is that they can drag n' drop to build a cipher to map inputs to outputs.
The users solution is then run against a suite of inputs to determine if their solution is correct.
Some things to consider:
- How to show multiple inputs + expected outputs to the user?
- Constraints on how many components they can add? A budget perhaps? Or just leave this unbounded?
- Conditionals? Probably not
- How to display the ascii table in a non-intrusive way
- Do we want to allow for a brute force mechanic?