StargateInvasion/SGI

AI squad != 0

eljeffeg opened this issue · 1 comments

We're getting an error in-game.

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\GS/Player/PlayerOrbitBodyInfo.cpp(187)
squad != 0

This occurs when a unit, such as a carrier, is given the minelayer roletype but not any squadrons that can turn into mines. Error will only occur when AIs are involved.

This seems like a flaw design in Sins. Fix until they fix the code: d06ed81