"CAMERA_CONTROLLER" causing Error
Opened this issue · 1 comments
xetarr commented
Following your tutorial ( nice one btw ), i quicklly run into a issue with the CAMERA_CONTROLLER.transform.basis at line 42 that returned 'Nil'...
After 30minutes of testing turn out inside of godot 4.2.1 stable '@export var CAMERA_CONTROLLER : Camera3D' does not work, why? idk ㄟ( ▔, ▔ )ㄏ
My Solutions:
func _ready():
CAMERA_CONTROLLER = $CameraController/Camera
if not CAMERA_CONTROLLER:
print("Error: CAMERA_CONTROLLER is not assigned correctly.")
Or:
@onready var CAMERA_CONTROLLER = $CameraController/Camera
hope that can help somebody ^^