StefanoFiumara/medieval-conquerors-godot

Design Military Cards

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Design and define cards to represent military units and buildings

Document the mechanics of each card in the docs folder, and specify which Attributes will be needed to implement all aspects of the card.

  • Combat System
    • Melee Combat
    • Ranged Combat
  • Barracks
    • Find Image
  • Stable
    • Find Image
  • Archery Range
    • Find Image
  • Knight
  • Men-at-arms
    • Find Image
    • Set up attributes
  • Archer
    • Find Image
    • Set up attributes

Implement the attributes and systems required for these cards, update the card data editor to be able to design the card data for each of these cards.