Hello. I want to know how to use RLs into unity3d-mlagent.
Closed this issue · 9 comments
strikeman1 commented
I have read your project,but i do not know how to use in mlagent.please teach me,thanks.
StepNeverStop commented
- follow the docs in official released ml-agents to build your custom training environment.
- type
python run.py -u
to invoke the default PPO algorithm to interact with Unity Editor - press Start button in Unity Editor to establish a connection for your algorithm and environment.
strikeman1 commented
ok,i will have a try,thank you
strikeman1 commented
do you have wechat ,can i got it,it will communicate with you more convenient
StepNeverStop commented
sorry, you could contact me by e-mail: keavnn.wjs@gmail.com if you need more help.
strikeman1 commented
ok,thank you
strikeman1 commented
StepNeverStop commented
@strikeman1 Sorry, I totally have no idea about your problem encountered, there is no package named "naming" that is used in this repo. Maybe you could try pip install -e .[unity]
and then start your training, or you could try the code in branch dev
.
BTW, if you have any questions, plz reopen this issue or create a new one so as I could get it timely.
strikeman1 commented
sry,I know,thx,I have a try
strikeman1 commented