INFO: AD lines not visible, only on helper HUD
nfd4611 opened this issue · 20 comments
Not sure what has happened, but suddenly I can no longer see the route lines in edit mode in world as seen in this screenshot
but can clearly see the generated course lines in the map...
the only mods active in this save are AD and CP, any ideas?
Here's my log
log.txt
map is Elm Creek, but have this issue in all maps.
versuch mal die rechte STRG Taste damit kannst du Punkte ausblenden mit der ALT GR ging auch etwas, nur das habe ich jetzt nicht im Kopf und kann auch nicht testen
@nfd4611 did you change something in the graphic settings or added new mods?
With right CTRL you can show/hide the waypoints, but not the lines, but please try this.
Ich habe das gleiche Problem, vor dem update auf 2.0.0.4 lief alles super,
@Iwan1803 this is a fresh save, no waypoints set. no new mods added. only mods active are the latest versions of AD and CP.
no graphic settings have been changed from the defaults.
A fresh savegame? Did you run the autogenerator to create a road network or maybe copied a config to the savegame?
ran the autogenerator, that's the lines on the map, but still can't see them in world
I'm have the same issue
well, glad someone found a solution, but doesn't help me. I don't have anything entered in the start options of Steam, I'm not that advanced in using commands so I don't mess with those settings.
Start the game, load your savegame, wait 2 minutes, close the game complete and then upload the log here.
log.txt here's my log
Hint: - at least 2 Maps in mods folder: FS22_Calmsden, FS22_Frankenmuth_Map
With so many mods it is hard to say what happen. Please try an empty save game only with AD!
Heading out to work, so won't be able to try this until tomorrow.
Just got home. Removed all mods except AD and CP, started a fresh save and ran the autogenerator. Same results, can't see the autogenerated tracks in world but they are present on the map view.
Here is the log
log.txt
Just to add, I imported in a route network into my save and AD drives the routes perfectly, I just can't see the route network in game while in edit mode.
@nfd4611 I tried to reproduce with the same steps. My log look nearly the same and everthing is find, except some graphics settings, status messages are different. May be this cause the issue.
Please try some different graphic resolutions, game profiles i.e. Medium, low etc.
fixed it... did some searching and apparently there are some issues with the latest NVIDIA drivers and FS22, reverted to an earlier version of the drivers and had to change the renderer from DirectX12 to DirectX11 and that fixed the issue. Thanks for the help.
Really? It's a driver problem and also one of DirectX?
it would appear so
@Iwan1803
Can you change issue name to something more meaningful, as it is pinned now.
Ich habe dasselbe Problem. Die habe schon andere Graka Treiber installiert, aber immer noch keine Besserung. Wie kann ich auf DirectX11 wechseln?
log.txt
Ich habe dasselbe Problem. Die habe schon andere Graka Treiber installiert, aber immer noch keine Besserung. Wie kann ich auf DirectX11 wechseln? log.txt
Since no one has posted the solution yet, I'll do so, even if this is an old question:
Look for game.xml within you personal Documents folder, subfolder "My Games\FarmingSimulator2022".
Edit file with notepad, notepad++ or any other "dumb" plain-text editor. Do not use Word or something similar.
Find this line:
<renderer>D3D_12</renderer>
and change to
<renderer>D3D_11</renderer>
and save your changes. Done! You may start / restart FS22.
I'm on D3D_11 also, on Nvidia RTX 2080 SUPER. D3D_12 causes crashes.
--
Da noch niemand eine Antwort gegeben hat, mache ich das mal, auch wenn es eine alte Frage ist:
Schaue nach der game.xml in Deinem persönlichen Dokumenteordner, Unterordner "My Games\FarmingSimulator2022".
Bearbeite die Datei mit Notepad, notepad++ oder einem anderen "dummen" nur-Text Editor. Kein Word o.ä. benutzen.
Schaue nach dieser Zeile:
<renderer>D3D_12</renderer>
und ändere sie wie folgt
<renderer>D3D_11</renderer>
und speichere Deine Änderung. Fertig! Du kannst LS22 wieder starten / neustarten.
Ich nutzte auch D3D_11, mit einer Nvidia RTX 2080 SUPER. D3D_12 crasht dauernd.