SteveTownsend/ImmersiveEquipmentMeshGen

Not all mod-add weapons get patched, is that normal?

Opened this issue · 3 comments

Thanks for your work. Still a minor problem happens to me. After patching, only some of my mod-added weapons get patched, others are not. Is this normal or maybe I have done something wrong? Any idea how may I fix this?

Mods getting patched:
https://www.nexusmods.com/skyrimspecialedition/mods/40550
https://www.nexusmods.com/skyrimspecialedition/mods/45001
https://www.nexusmods.com/skyrimspecialedition/mods/34666

Mods not getting patched:
https://www.nexusmods.com/skyrimspecialedition/mods/106262
https://www.nexusmods.com/skyrimspecialedition/mods/114022

Digging into the log, may be something useful.
As for the Relentless sword (https://www.nexusmods.com/skyrimspecialedition/mods/114022) which doesn't get a patched mesh, here is some relevant logs:

  • Model 000809:Relentless Sword SE - Johnskyrim.esp/johnskyrim\relentless\relentless.nif with type Sword added
  • Transform mesh from loose file G:/Modding/Eldergleam/Game Root/Data/meshes\johnskyrim\relentless\relentless.nif
  • Attempting to generate transformed Mesh for G:/Modding/Eldergleam/Game Root/Data/meshes\johnskyrim\relentless\relentless.nif
  • G:/Modding/Eldergleam/Game Root/Data/meshes\johnskyrim\relentless\relentless.nif: AddScabbardMirror returned false

Relentless in particular has oldrim mesh objects (NiTriShape) which the patcher does not support. You can convert it to SE with SSE Nif Optimizer.

Relentless in particular has oldrim mesh objects (NiTriShape) which the patcher does not support. You can convert it to SE with SSE Nif Optimizer.

Thank you for your reply. Problem solved. What a lovely day!