Byte order mark causes compilation error
Nixinova opened this issue · 2 comments
Nixinova commented
Any scripts that have a byte order mark accidentally added will not compile, with the following error message being produced:
[Error] Can't handle character: "" (0:0) in file .//data/mb/scripts/map/countdown.mcscript
.//data/mb/scripts/map/countdown.mcscript was not compiled!
BOM can be removed using something like the following:
.replace(/^\uFEFF|^\u00BB\u00BF/,"");
I can issue a PR doing so later.
drhuffman12 commented
@Nixinova I like your idea of replacing the added BOM as per #39 as a 'work-around' to keep things running, so to speak. But I wonder what causes the Any scripts that have a byte order mark accidentally added
part in the first place? Maybe someone should look into fixing whatever is the 'cause' that is adding it?
Nixinova commented
whatever is the 'cause' that is adding it?
It's just a different file encoding type in my editor. Vscode has encoding types e.g. utf8, utf16, utf8+bom etc.