Report on connected rooms with inhabitants
Syndaryl opened this issue · 2 comments
Syndaryl commented
A room should report on nearby rooms with monsters, and if possible list a Hearing penalty for those monsters to hear what PCs are up to. Based on corridor length?
- Handle doors (and especially open arches) on a shared wall between rooms.
- Handle rooms that are down halls.
Zuljita commented
Also perhaps door thickness