TEHE-Studios/ExpandedHelicopterEvents

Mod stoped working

Closed this issue · 1 comments

Describe the bug
I have a saved game where I was already using the mod.

At a certain point in the save, one of the events that spawned bugged and froze with the icon and audio infinitely, so I reopened the save and this problem didn't appear anymore, however, when continuing with the save game I believe that the mod bugged and it's not anymore spawning new events, as it hasn't occurred in the save for several days.

No error message appears in the red ERRORS icon, and looking at console.txt some mod files are indicated as "require(...)failed" and when looking at the mod folder (shared folder) the indicated files are not actually there. I reinstalled the mod and its required items but the WARN logs continue to appear.

I can't identify if it would be a problem with the mod in the workshop due to the lack of some ".lua" files that are shown in the logs, or if it bugged and broke inside the save, or if I'm just "unlucky" to have the event spawning due to the events being set to uncommon, because as I mentioned no log or failure indication is apparent during the save, only in the console.txt logs.

To Reproduce
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Expected behavior

event spawning during the save game that I am already using and in which the mod has already been working

Screenshots
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Console logs:
Console logs are stored in your local files. OS:\Users\<username>\Zomboid\console.txt
For single player (or connected players) the file is named console.txt, for hosts or servers the file will be named coop-console or server-console. Include any relevant logs - do not cut or edit the log to make it smaller.

console.txt

Additional context
Add any other context about the problem here.

issue solved, hard reseted the settings of the mod another time and started working normally again