Error: `__le not defined`
Closed this issue · 3 comments
function: eHeliEvent_ScheduleNew -- file: ExpandedHelicopter06_EventScheduler.lua line # 149 | MOD: Expanded Helicopter Events function: eHeliEvent_OnHour -- file: ExpandedHelicopter06_EventScheduler.lua line # 300 | MOD: Expanded Helicopter Events java.lang.RuntimeException: __le not defined for operand at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:900) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source)
Looks like a less than or equals to is failing, but your line numbers don't match up. Please provide the entire console file.
Looks like a _l_ess than or _e_quals to is failing, but your line numbers don't match up. Please provide the entire console file.
I can't attach file, it's more then 25 mb
I don't have an issue like this during tests, and the line numbers don't match up to what your error shows. Without a log I can't resolve the bug.