ApplyPlayerAnimation RPC argument is missng
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Deleted user commented
It has float value "fDelta" between fields "animName" and "loop", fields after animName ruined, and bool flags are stored in "time" field actually
Opened this issue · 0 comments
It has float value "fDelta" between fields "animName" and "loop", fields after animName ruined, and bool flags are stored in "time" field actually