TML233/UndertaleEngine

GMU Console breaks due to GameMaker updated to 64-bit.

ItsEntDev opened this issue · 5 comments

Whenever I start the Demo project I get this fatal error:


############################################################################################
ERROR in
action number 1
of Other Event: Game Start
for object world:

Error defining an external function.
at gml_Script_Console_Init (line 8) - global._gmu_console_function_init=external_define(dll,"Init",call,ty_real,0);
############################################################################################
gml_Script_Console_Init (line 8)
gml_Object_world_Other_2 (line 3) - Console_Init();

and I believe it might be todo with a missing thing known as gmu_console. Where could I find that (if I am correct) and how would I go about installing it?

Also, all the documentation is down

The example project is written in GMS 2.2 and haven't been fixed since then. Previous updates of GMS 2.3 have broken several things of this old project. You might need to apply the fixes of the master branch to the example project manually.

If you need more information, you can join the discord server

Ceyase commented

#117 fixed this