Updates to resource manager
hogsy opened this issue · 1 comments
hogsy commented
Implementation of Resource class -> TextureResource, ShaderProgramResource, SoundResource, etc.
Everything loaded off disc is held by resource manager.
Should include reference counting; data should be automatically freed when it's no longer referenced to by anything.
hogsy commented
This has, to an extent, been completed. Will close it - we'll probably gradually roll it out for the other systems as we go forward but I don't feel this ticket itself is necessary anymore.