Tamsiree's Stars
leereilly/games
:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
williamfiset/Algorithms
A collection of algorithms and data structures
yifeikong/reverse-interview-zh
技术面试最后反问面试官的话
jeffgerickson/algorithms
Bug-tracking for Jeff's algorithms book, notes, etc.
Unity-Technologies/EntityComponentSystemSamples
candycat1992/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
focus-creative-games/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
Unity-Technologies/BoatAttack
Demo Project using the Universal RP from Unity3D
Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
keijiro/Kino
A collection of custom post processing effects for Unity
leinlin/Miku-LuaProfiler
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
ArthurBrussee/Vapor
Volumetric Fog for Unity
hormanlu/CatCoding
公众号: 壹种念头 教程源码
mixandjam/Splatoon-Ink
Recreating the Ink System from Splatoon
sienaiwun/TAA_Unity_URP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
chenjd/UnitySpecialEffectWithDepth
Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +
LibraStack/Match3-SDK
SDK for creating Match 3 games
clatterrr/FluidSimulationTutorialsUnity
mtwoodard/TextureGenerator
3D and 2D Texture generation using the compute shaders within the Unity engine.
MaxwellGengYF/Unity-Ground-Truth-Ambient-Occlusion
A physically based screen space ambient occulsion post processing effect
Scrawk/GPU-GEMS-3D-Fluid-Simulation
3D fluid simulation on the in Unity
leon196/ShaderGum
Unity3D GPU Sculpt & Morph
yumayanagisawa/Unity-Metaballs
zhing2006/GPU-Ray-Tracing-in-One-Weekend-by-Unity-2019.3
Implement "Ray Tracing in One Weekend" by GPU in Unity 2019.3
zigurous/unity-2048-tutorial
🧩🥈 Learn to make 2048 in Unity.
OskarSigvardsson/tonal-art-map
An implementation of Tonal Art Maps
yumayanagisawa/Unity-Raymarching-Fractals