TeamSCALEFORM/scaleform

Radar images

Opened this issue · 1 comments

Radar images were different in Scaleform time, but they're also innacurate to map updates. Therefore, they should be toggle-able.

There's multiple strategies we can deduce as possible from the getgo.

First one includes filesystem. This makes it very not viable. It'd be making the game load our specific overviews mapping. The advantage this would have above simply replacing the folder with old CS:GO one is the ability to toggle.

A strategy which one would think of first would be taking the radar hud element and calling SetImage on levelinit but this is not viable due to there being more than one view for radar.