Tearth
C# programmer. After hours I enjoy writing chess engines, reading about history, space exploration and playing simulators/strategy games. I miss space shuttles.
Poland
Pinned Repositories
MicrOS
32-bit operating system with kernel written in C. Created by SKNI "KOD".
Bitboard-Viewer
Bitboard viewer for chess developers.
Cosette
UCI chess engine written in C# for .NET platform.
DotNet6502
MOS 6502 emulator written for .NET Core platform.
Inanis
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
Lemao
Game engine written in Rust, without any dependencies except the most necessary ones (WinAPI, OpenGL, OpenAL, and bindgen to generate bindings).
Neural-Rocket
Neural network learning how to launch rocket into space. Based on Unity and ML-Agents.
Oddity
.NET wrapper for unofficial SpaceX API v4 (with full support for all endpoints and query subsystem), providing information about everything related to the company.
Real-Ship-Physics
The prototype of the real ship physics in Unity based on the voxel system.
Sea-Battles
A prototype of the game about sea battles.
Tearth's Repositories
Tearth/Inanis
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
Tearth/Oddity
.NET wrapper for unofficial SpaceX API v4 (with full support for all endpoints and query subsystem), providing information about everything related to the company.
Tearth/Real-Ship-Physics
The prototype of the real ship physics in Unity based on the voxel system.
Tearth/Cosette
UCI chess engine written in C# for .NET platform.
Tearth/Bitboard-Viewer
Bitboard viewer for chess developers.
Tearth/Sea-Battles
A prototype of the game about sea battles.
Tearth/DotNet6502
MOS 6502 emulator written for .NET Core platform.
Tearth/Neural-Rocket
Neural network learning how to launch rocket into space. Based on Unity and ML-Agents.
Tearth/Discord-Bot-Panel
Simple web panel for Discord bots. Written in ASP.NET Core and Angular 6.
Tearth/Proxima-b
Chess engine based on min-max algorithm, iterative deepening and transposition tables
Tearth/.NET-Launch-Dashboard
.NET wrapper for Launch Dashboard API.
Tearth/ComBASIC
Simple BASIC compiler based on the old language dialects.
Tearth/Neural-Snake
Simple experiment on neural networks playing Snake game based on evolutionary algorithms.
Tearth/ASP.NET-Core-Template
Template for ASP.NET Core sites (with frontend based on Vue.js).
Tearth/Falcon
WebSocket server library for .NET
Tearth/Fast-Magic-Bitboards
Implementation of magic bitboards to use in chess engines (with optimized functions for MSVC).
Tearth/Lemao
Game engine written in Rust, without any dependencies except the most necessary ones (WinAPI, OpenGL, OpenAL, and bindgen to generate bindings).
Tearth/PGN2ABK
Fast generator of chess openings book with support for Arena's book format (ABK).
Tearth/STM32-Weather-Station
Weather station based on STM32 NUCLEO-F303RE, collecting data about temperature, pressure, humidity, insolation, etc.
Tearth/tearth.github.io
Personal website.
Tearth/Design-Patterns
Collection of 23 Gang of Four design patterns implementations in C#.
Tearth/Fathom
Syzygy TB probe tool.
Tearth/free-tex-packer-cli
Free texture packer CLI
Tearth/Launch-Dashboard-API
An Open Source REST API of Rocket Launch telemetry
Tearth/Neural-Snake-2
The second version of NeuralSnake project written in Python and TensorFlow library.
Tearth/Romanum
Forum software for ASP.NET
Tearth/socket.io-client-csharp
Provide a simple way to connect to the Socket.IO server using C#
Tearth/SpaceX-API
:rocket: Open Source REST API for rocket, core, capsule, pad, and launch data
Tearth/Test-Data-Generator
The generator of test data for the school project.
Tearth/Weather-Station
Weather station software for Arduino platform.