Fractal Designer 6 Design
Teddy-van-Jerry opened this issue · 4 comments
@T-V-J Now our main designing work is listed on our group blog.
Please visit https://frd.teddy-van-jerry.org to have a better understanding of Fractal Designer.
Hi, I would like to work on this issue, can you suggest me ways to get started?
@PracticalMetal Thanks for your offer! Well, I am a college student and not familiar with Compilers design (even though it seems to be an interpreter). So my ideas are very primitive.
I have almost finished writing the eval
function that takes a std::string
and returns a std::complex<double>
result. With that, the frd
script can be transformed into data types. Other tasks will become something like read
and if-else
or what.
- The first step is to release FRD 5.6 where colour designs and fractal templates can be done with the formula specification (i.e. using
eval
function to achieve). - The later steps will be the implementation of using
frd
script to build fractal videos.
Since the Qt code here is a little bit complicated due to my poor arrangement (Actually I am learning Qt by this project, so I am trying to better that), so I prefer to edit that myself.
So how about writing the core C++ code without Qt that reads frd
script and stores data? I think I can learn a lot from you!
I now have met another problem with custom syntax highlighting using QScintilla, which is posted on Stack Overflow.
So far, basic problems have been tackled, with 6.0.9 Beta2 version released. I will carry on with the documentation work recently.