wait what????
SirGamers opened this issue · 9 comments
"You'll need the data.zip file from VVVVVV to actually run the game! It's available to download separately for free in the Make and Play edition of the game. Put this file next to your executable and the game should run."
if i were to build the game then use my gog data.zip it would be make and play?????
cuz I just realized that the game data is hard coded into the exe cuz I swapped my real data.zip for m&p data.zip and the game still booted the full thing i also swapped my m&p data.zip with my main data.zip for m&p but it still opened make and play
There are no differences in data.zip
between M&P and the full game. Assets in data.zip
are not hardcoded into the executable.
There are no differences in
data.zip
between M&P and the full game. Assets indata.zip
are not hardcoded into the executable.
but would it be m&p if I compiled it and used full game data.zip
If you don't compile it as M&P, then it won't be M&P. data.zip
has nothing to do with whether the build is M&P or not.
I agree that the wording on the page can be confusing though.
M&P or not is determined at compile-time, depending on whether the MAKEANDPLAY
define was set (see MakeAndPlay.h
).
I agree that the wording on the page can be confusing though.
ima clarify using the power of Pull Requests
M&P or not is determined at compile-time, depending on whether the
MAKEANDPLAY
define was set (seeMakeAndPlay.h
).
thx
depending on whether the
MAKEANDPLAY
define was set.
if its not set, its not m&p right?
Correct.